Strabismus is known to negatively affect patients' self-confidence and ability to interact with society. Strabismus is commonly depicted in animated films marketed to children, potentially influencing the perception of strabismus by young impressionable audiences.
We reviewed all animated films released by Walt Disney Animation Studios from 1989 to 2022 and all films released by Pixar, DreamWorks, and Studio Ghibli before 2023 and identified all characters with strabismus. Five raters each independently performed a character trait analysis of all characters with strabismus, and a sample proportion test was used for statistical comparison of these traits.
One hundred twenty five movies met inclusion criteria. We identified 46 characters with strabismus, with at least 1 character identified in 33 of the 125 films. These characters were more likely to be portrayed as unintelligent (30%) than intelligent (2%), villains (15%) than heroes (4%), and followers (41%) than leaders (7%). Twenty-six (58%) were either mute or did not speak, 24% were portrayed as frightening, 35% had other physical deformities, and 35% were clumsy. Inter-rater reliability testing demonstrated substantial agreement (Kappa 0.61–0.80) or moderate agreement (κ 0.41–0.60) among raters for most of the character traits.
Characters with strabismus are common in animated films, where they are significantly more likely to be portrayed negatively than positively. These films are marketed to children, and their negative depictions of strabismus likely exacerbate the social stigma faced by children with strabismus.
Strabismus is a condition that involves misalignment of the eyes and is known to impact children’s psychosocial development. Media targeted at children can influence the beliefs and perceptions of its audience.
This study identifies the frequency with which animated films portray characters with strabismus and demonstrates that these characters are more likely to be portrayed negatively. The findings suggest these films can exacerbate the social stigma faced by children with strabismus.
Strabismus is a condition in which the eyes are misaligned from one another. Common causes include uncorrected refractive error, abnormal accommodation, and problems with neuromuscular control of the extraocular muscles.1 Strabismus commonly begins in childhood and can profoundly affect children’s social, motor, and psychological development. Children with strabismus are more likely to face social isolation and be diagnosed with social phobia, anxiety, and depression than children without strabismus.2,3 Children in grades 3 to 6 (8–12 years old) have been shown to be less willing to sit next to a child with exotropia.2 Children have also been found to be less willing to invite a child with strabismus to their birthday party or to share toys with children with strabismus.4,5
Media such as television and film have the potential to influence the developing worldview of children with young impressionable minds. Prior studies have found that children’s animated films tend to negatively portray people of darker skin color, people with disabilities, overweight people, and the elderly.6–9 In this study we sought to identify how frequently characters with strabismus are included in children’s animated films and to determine whether these characters are portrayed positively or negatively.
Methods
Film Selections
We reviewed animated films from 4 major studios: Pixar, Walt Disney Animation Studios, DreamWorks Animation, and Studio Ghibli. These studios were selected on the basis that they are the 4 studios that have received the most nominations for the Academy Award for Best Animated Feature. We included all full-length feature films released by Pixar, DreamWorks Animation, and Studio Ghibli before 2023. We also included films released by Walt Disney Animation Studios from 1989 to 2022, as 1989's release of the The Little Mermaid was considered the beginning of a period called the “Disney Renaissance,” during which many children’s animated films were released to critical and commercial success.10
Character Selections
At least 1 author reviewed the entirety of each movie and identified potential characters with strabismus. A pediatric ophthalmologist then reviewed all identified characters to confirm the diagnosis of strabismus and classify the strabismus as exotropia (outward drifting of the eyes), esotropia (inward crossing of the eyes), hypertropia (1 eye pointing higher than the other), or disconjugate roving eye movements. Characters were included if the eye misalignment was present the majority of the time the character was on screen. Characters were excluded if their eye misalignment was only present immediately after head trauma.
Depiction of Characters
For each character identified as having strabismus, personality traits and other physical characteristics were independently assessed by 5 raters through a 10-question assessment (Table 1). Primary characters were defined as characters playing a central role in the plot; secondary characters were defined as recurring characters with only a secondary role in the plot; and peripheral characters were defined as characters who appear only briefly with little contribution to the plot. If a rater was not confident how to classify a character for any given question, a score of “neutral” or “unsure” was assigned.
Questions . |
---|
1. Does the character play a primary, secondary, or peripheral role? |
2. Is the character verbal? |
3. Is the character human? |
4. Is the character identified as male, female, or unclear? |
5. Is the character scary or frightening? |
6. Is the character clumsy, accident-prone, or slow-moving? |
7. Does the character have other physical deformities or health problems? |
8. Is the character intelligent, stupid, or neither? |
9. Is the character a hero (morally upstanding), a villain (evil or morally corrupt), or neither? |
10. Is the character a leader, follower (who doesn’t think for oneself and blindly follows orders), or neither? |
Questions . |
---|
1. Does the character play a primary, secondary, or peripheral role? |
2. Is the character verbal? |
3. Is the character human? |
4. Is the character identified as male, female, or unclear? |
5. Is the character scary or frightening? |
6. Is the character clumsy, accident-prone, or slow-moving? |
7. Does the character have other physical deformities or health problems? |
8. Is the character intelligent, stupid, or neither? |
9. Is the character a hero (morally upstanding), a villain (evil or morally corrupt), or neither? |
10. Is the character a leader, follower (who doesn’t think for oneself and blindly follows orders), or neither? |
Data Analysis
χ2 test was used to compare the number of movies with at least 1 character with strabismus among all 4 studios, as well as between American studios (Pixar, Disney, and DreamWorks combined) and the 1 Japanese studio (Studio Ghibli). Fleiss’ κ was used to assess the concordance of scores to the 10 questions in Table 1 between the 5 independent raters, with a κ score of 0.81 to 1.00 indicating “almost perfect” inter-rater agreement, 0.61 to 0.80 indicating “substantial” agreement, 0.41 to 0.60 indicating “moderate” agreement, 0.21 to 0.40 indicating “fair” agreement, 0.00 to 0.20 indicating “slight” agreement, and <0.00 indicating “poor” agreement.11 We used the criteria of at least 60% (3 out of 5) agreement among the 5 independent graders to classify a character as having a trait. A 3 sample proportion test was used to compare proportion of characters with principal, secondary, or peripheral role, and a 2 sample proportion test was then used to compare proportion of characters identified as intelligent versus unintelligent, hero versus villain, and leader versus follower.
Results
The 4 studios released a total of 125 animated movies during the study period. We identified 46 characters with strabismus (Supplemental Table 6), with at least 1 character identified in 33 of the 125 films (Table 2). There was no significant difference in frequency of characters with strabismus among all 4 studios (P = .42), or between the 3 American studios and the 1 studio from Japan (Studio Ghibli) (P = .18).
Studios . | Total Number of Movies . | Number of Movies With Character With Strabismus, n (%) . | Number of Characters With Strabismus . |
---|---|---|---|
Pixar | 26 | 8 (31) | 12 |
Disney | 34 | 9 (27) | 13 |
DreamWorks | 42 | 13 (31) | 16 |
Studio Ghibli | 23 | 3 (13) | 5 |
Total | 125 | 33 (26) | 46 |
Studios . | Total Number of Movies . | Number of Movies With Character With Strabismus, n (%) . | Number of Characters With Strabismus . |
---|---|---|---|
Pixar | 26 | 8 (31) | 12 |
Disney | 34 | 9 (27) | 13 |
DreamWorks | 42 | 13 (31) | 16 |
Studio Ghibli | 23 | 3 (13) | 5 |
Total | 125 | 33 (26) | 46 |
The number of characters with each characteristic is shown in Table 3. Out of 46 characters, only 2 were primary characters, significantly fewer than secondary characters (N = 11) and peripheral characters (N = 33) (P < .01). Both of the primary characters with strabismus were unanimously judged by the 5 raters to be villains. Nine characters were human or human-like, and 26 did not speak. The most common type of strabismus was exotropia (54%), followed by esotropia (20%), vertical strabismus (13%), and roving disconjugate eye movements (13%).
Characteristic . | N = 46, n (%) . |
---|---|
Character role, n (%) | |
Primary | 2 (4.3) |
Secondary | 11 (24) |
Peripheral | 33 (72) |
Vocal character, n (%) | 20 (43) |
Human or human-like character, n (%) | 9 (20) |
Sex, n (%) | |
Male | 25 (54) |
Female | 7 (15) |
Unclear | 14 (30) |
Strabismus type, n (%) | |
Exotropia | 25 (54) |
Esotropia | 9 (20) |
Hypertropia | 6 (13) |
Roving disconjugate eye movements | 6 (13) |
Characteristic . | N = 46, n (%) . |
---|---|
Character role, n (%) | |
Primary | 2 (4.3) |
Secondary | 11 (24) |
Peripheral | 33 (72) |
Vocal character, n (%) | 20 (43) |
Human or human-like character, n (%) | 9 (20) |
Sex, n (%) | |
Male | 25 (54) |
Female | 7 (15) |
Unclear | 14 (30) |
Strabismus type, n (%) | |
Exotropia | 25 (54) |
Esotropia | 9 (20) |
Hypertropia | 6 (13) |
Roving disconjugate eye movements | 6 (13) |
Inter-rater reliability was assessed for each personality trait among all 5 raters (Table 4). There was substantial agreement (κ 0.61–0.80) among raters for characters perceived to be a villain, leader, follower, or to be frightening. There was moderate agreement (κ 0.41–0.60) for characters perceived to be intelligent, unintelligent, clumsy, or to have other physical deformities. There was fair agreement (κ 0.21–0.40) for characters perceived to be a hero.11
Personality Traits . | Percent Agreement . | κa . | P . |
---|---|---|---|
Intelligent | 94 | 0.58 | <.01 |
Unintelligent | 59 | 0.55 | <.01 |
Hero | 85 | 0.35 | <.01 |
Villain | 78 | 0.70 | <.01 |
Leader | 94 | 0.75 | <.01 |
Follower | 70 | 0.67 | <.01 |
Frightening | 74 | 0.65 | <.01 |
Clumsy | 61 | 0.58 | <.01 |
Other physical deformities | 59 | 0.59 | <.01 |
Personality Traits . | Percent Agreement . | κa . | P . |
---|---|---|---|
Intelligent | 94 | 0.58 | <.01 |
Unintelligent | 59 | 0.55 | <.01 |
Hero | 85 | 0.35 | <.01 |
Villain | 78 | 0.70 | <.01 |
Leader | 94 | 0.75 | <.01 |
Follower | 70 | 0.67 | <.01 |
Frightening | 74 | 0.65 | <.01 |
Clumsy | 61 | 0.58 | <.01 |
Other physical deformities | 59 | 0.59 | <.01 |
Fleiss′ κ for m raters.
The number of characters classified with each personality trait were shown in Table 5. Characters with strabismus were more likely to be portrayed as unintelligent than intelligent (P < .01) and were more likely to depicted as a follower than a leader (P < .01). Seven characters were portrayed to be a villain, and 2 characters were portrayed to be a hero, although the difference in proportions was not statistically significant (P = .16). Over a third of characters with strabismus were depicted as clumsy or accident-prone (35%), 24% were portrayed as frightening, and 35% had other physical deformities.
Personality Traits . | Na . | Percent . | Pb . |
---|---|---|---|
Intelligence | |||
Intelligent | 1 | 2.2 | |
Unintelligent | 14 | 30 | <.01 |
Heroism | |||
Hero | 2 | 4.3 | |
Villain | 7 | 15 | .16 |
Leadership | |||
Leader | 3 | 6.5 | |
Follower | 19 | 41 | <.01 |
Other traits | |||
Frightening | 11 | 24 | |
Clumsy | 16 | 35 | |
Other physical deformities | 16 | 35 |
Personality Traits . | Na . | Percent . | Pb . |
---|---|---|---|
Intelligence | |||
Intelligent | 1 | 2.2 | |
Unintelligent | 14 | 30 | <.01 |
Heroism | |||
Hero | 2 | 4.3 | |
Villain | 7 | 15 | .16 |
Leadership | |||
Leader | 3 | 6.5 | |
Follower | 19 | 41 | <.01 |
Other traits | |||
Frightening | 11 | 24 | |
Clumsy | 16 | 35 | |
Other physical deformities | 16 | 35 |
Personality traits classified by ≥60% of agreement among raters.
Two- or 3- sample proportion test.
Discussion
Characters with strabismus were common in the 125 animated films evaluated in our study, with these characters overwhelmingly more likely to be portrayed negatively than positively. Characters with strabismus were much more commonly relegated to secondary or peripheral roles, as we could only find 2 primary characters with strabismus in any of the films (both of whom were villains). Of the 46 characters with strabismus, these characters were 14 times more likely to be depicted as unintelligent than intelligent, and over 6 times more likely to be followers than leaders.
Research has shown that the content of television shows and movies can significantly affect children’s behavior, beliefs, cognitive development, identity, and moral code from as early as 6 months of age.12–14 Our study suggests that children watching animated movies may be influenced by these films to associate strabismus with negative character traits.
A major difference between animated characters and live actors is that the physical appearance of animated characters is designed from scratch. Every aspect of an animated character’s physical appearance is the result of a deliberate decision by the animators to visually depict the character that way. In the cases of the 46 characters we identified in this study, the animators made the decision to depict all 46 of those characters as having strabismus.
Although we did not find a single primary protagonist with strabismus, comic-relief characters or villainous characters with strabismus were common. For example, in Disney’s The Lion King, every named character is able to speak, except for 1 – Ed the hyena. Ed is also the only character in the movie with strabismus. He is frequently shown chewing his own limbs and communicates only through manic laughing. Ed was unanimously judged by our 5 raters to be an unintelligent, villainous follower; and the primary antagonist of the film sings about Ed that “it’s clear from your vacant expression, the lights are not all on upstairs.” More recently, Disney’s Moana included a secondary character, Heihei the chicken. Though no other chicken in the film has strabismus, Heihei’s eyes are nearly constantly exotropic or roving disconjugately. A codirector of Moana stated that the animators intended for Heihei to be “the stupidest character in the history of Disney animation.”15
Although negative or neutral depictions of strabismus were plentiful in our study, positive depictions of characters with strabismus were rare. Only 3 characters with strabismus were found to be leaders, but 1 of them was a villain (Cat’s King from Studio Ghibli’s The Cat Returns) and another was unintelligent (Scuttle from Disney’s The Little Mermaid). The only other leader was the peripheral character Forrest Woodbush from Pixar’s The Good Dinosaur, who was also the only character with strabismus from the 125 films who was found to be intelligent. Only 2 characters with strabismus were primary characters who were central to the plot, but both were also villains (Cat’s King from Studio Ghibli’s The Cat Returns and Dave the Octopus from DreamWorks’s Penguins of Madagascar).
Evidence suggests that children’s negative attitudes toward people with strabismus are an acquired stigma that begins around the age of 6, roughly when children start school.16 Media influences are now so pervasive in children’s lives that the average child spends more time with media than they do in school.17 We suspect that the negative depictions of strabismus in children’s movies may be a factor in the development of children’s negative attitudes toward strabismus.
The American Academy of Pediatrics policy statement on “Children, Adolescents, and the Media” recognizes the potential harmful effects of negative media portrayals while also recognizing the positive potential of prosocial media content.18 American Academy of Pediatrics encourages pediatricians to “challenge the entertainment industry to…maximize prosocial content in media and minimize harmful effects,” and our study suggests that pediatricians and ophthalmologists should specifically challenge animation studios to reassess the way they portray strabismus to young audiences.
Our study was limited by the subjective nature of our data; however, we are confident in the validity of our data since our inter-rater reliability was substantial or moderate for all but 1 character trait. The only trait where raters were not in substantial or moderate agreement was heroism, but this may be partly because of the low number of characters perceived to be heroes. Our study also is limited by its lack of a control group, making it difficult to directly compare these 46 characters with the other characters in their respective films. Although we suspect that these negative depictions of strabismus are likely to affect the way that children perceive people with strabismus, further study is needed to determine how much of a psychological impact these negative depictions of strabismus may be having on young audiences.
Conclusions
Characters with strabismus are common in animated films, where they are significantly more likely to be portrayed negatively than positively. These films are marketed to children, and their negative depictions of strabismus are likely to exacerbate the social stigma faced by children with strabismus. Pediatricians and ophthalmologists should advocate that animation studios refrain from using strabismus to visually convey negative character traits.
Ms Liu designed the study and data collection instruments, collected data, and drafted the initial manuscript; Mr Mantha, Mr Benjamin, and Mr Goryachok designed the study, collected data, and drafted the initial manuscript; Mr Ahmed collected data and drafted the initial manuscript; Mr Grove conducted data analyses; Dr Puente conceptualized and designed the study, coordinated and supervised data collection; and all authors and critically reviewed and revised the manuscript for important intellectual content, approved the final manuscript as submitted, and agree to be accountable for all aspects of the work.
FUNDING: This study was supported by an unrestricted departmental research grant from Research to Prevent Blindness.
CONFLICT OF INTEREST DISCLOSURES: The authors have indicated they have no conflicts of interest relevant to this article to disclose.
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